Glossary

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This page contains a large list of terminology you might encounter when developing for Genshin Impact.

Official Terminology

This is terminology that is official: provided by Genshin Impact or Hoyoverse.

Activity

Activities are the temporary in-game events. Everything that appears in the "Events" page in-game is an activity, including new area and boss announcements.

A list of identified activities is listed below, split into true events and announcements. Internal names are derived from the ActivityType enum. During version 1.1, a pattern of using the game version in the internal ID began. For recurring events, the game version of the first instance of the event is used.

Activities (events)
Internal ID Internal Name Notes
1 SEA_LAMP CBT-2 Lantern Rite
2 CRUCIBLE 1.0 Elemental Crucible event
3 SALESMAN Old version of the recurring Marvelous Merchandise event
4 TRIAL_AVATAR Recurring Character Trial event
9 DELIVERY 1.1 While It's Warm event
10 FLIGHT 1.1 Gliding Challenge event
1100 ASTER 1.1 Unreconciled Stars event
1200 DRAGONSPINE 1.2 The Chalk Prince and the Dragon event
1202 EFFIGY Recurring Hypostatic Symphony event
1204 TREASURE_MAP Recurring Lost Riches event
1205 SALESMAN_MP New version of the recurring Marvelous Merchandise event
1300 BLESSING Recurring May Fortune Find You event
1301 EXPEDITION 1.3 Five Flushes of Fortune event
1302 SEA_LAMP_NEW 1.3 Lantern Rite
1400 FLEUR_FAIR 1.4 Invitation of Windblume event
1402 ARENA_CHALLENGE 1.4 Contending Tides event
1403 SPIRIT_CHALLENGE 1.4 Wishful Drops event
1404 SIGNIN_COMPANION 1.4 Outland Gastronomy event
1502 CHANNELER_SLAB Recurring Energy Amplifier event
1503 MISTTRIAL Recurring Misty Dungeon event
1504 HIDEANDSEEK Recurring Windtrace event
1505 FIND_HILICHURL 1.5 Mimi Tomo event
1600 SUMMER_TIME 1.6 Midsummer Island Adventure event
1601 BUOYANT_COMBAT 1.6 Never-Ending Battle event
1602 ECHO_SHELL Recurring Echoing Tales/Resonating Visions event
1603 BOUNCE_CONJURING 1.6 Kaboomball Kombat event
2301 WINTER_CAMP 2.3 Shadows Amidst Snowstorms event
2402 SEA_LAMP_2_4 2.4 Lantern Rite (Fleeting Colors in Flight)
2801 SUMMER_TIME_2_8 2.8 Summertime Odyssey event
3404 SEA_LAMP_3_4 3.4 Lantern Rite (The Exquisite Night Chimes)
Activities (annoucements)
Internal ID Internal Name Notes
1501 MONSTER_BANNER_DRAKE_PRIMO_ROCK 1.5 Azhdaha Trounce Domain announcement
1506 MONSTER_BANNER_EFFIGY_ICE 1.5 Cryo Hypostatis announcement
1507 HOMEWORLD 1.5 Teapot announcement
2003 MONSTER_BANNER_EFFIGY_FIRE 2.0 Pyro Hypostasis announcement
2004 MONSTER_BANNER_PERPETUAL 2.0 Perpetual Mechanical Array announcement
2104 MONSTER_BANNER_EFFIGY_WATER 2.1 Hydro Hypostasis announcement
2105 MONSTER_BANNER_RAIJIN 2.1 Thunder Manifestation announcement
3405 SANDY_LAND_BANNER 3.4 Desert of Hadramaveth announcement

Avatar

Internal name for a character.

City Level

Internal name for the level of Statues of The Seven.

Gadget

A broad type of in-game object, used for many things, including platforms, lasers, and Seelies.

hcoin

Internal name for Primogems. Not sure what the H stands for.

Home World

Internal name for the teapot world; a player's "home".

mcoin

Internal name for Genesis Crystals. Not sure what the M stands for.

scoin

Internal name for Mora. Not sure what the S stands for.

Scene

A "dimension" of a world. Examples for the main world include the overworld, domains, Enkanomiya, underground Chasm, etc.

Scenes contain their own logic, implemented in Lua scripts. Within the official server files, scene logic is implemented in the lua/scene/[id] directory, with the main script being titled scene[id].lua.

Tower

Internal name for the Spiral Abyss.

World

A collection of scenes that contain players.

Wiki Terminology

This is terminology that is not official, and that has been decided by the community or this Wiki.

Side of the World

Genshin Impact has two Sides of the World: Overseas (or OS, which includes everything outside China) and China (or CN, which only includes China Mainland). These two Sides of the World have different endpoints and if you are in one, you (usually) can't access the other.